Day+6

__Day 6 - Teaching Technology Part 1 __
 As a 21st century teacher, I feel using technology in the classroom will engage the students. We are surrounded by technology, i.e. t.v., car, computers/laptops, kitchen machines, cell phones, camera, etc. This technology should be utilized in the classroom, since the generation of students are accustomed to it. I can use technology while teaching (smart board, videos, games like Nintendo Wii, online resources, cameras and more. In class today, we learned how to use clickers. We read basic instructions and/or watched a video on how to install the clicker software so that when we're in placement, we can use it. I like **clickers** because students are anonously allowed to 'click in' what the think the answer is, and they will not be evaluated for it. We also used a software on our laptop called **geometers sketchpad** and tested pre-made examples on adding integers, parallel lines, pythagoras, triangle interior, triangles, etc. We also performed many investigations on Tinkerplots which allows students to make sense out of real data. **Tinkerplots** is a software that basically boosts students' comprehension of data and graphing it with certain visual representations. Tinkerplots are very useful and seem worthwhile to use; however, I definitely need more time to investigate the software for classroom use.

Think of a movie you like that had a t least one good and one bad character. How did you feel when (choose positive or negative).....
 * I also enjoyed the bell work at the beginning of class and will DEFINITELY use it when I teach integers. **
 * Bell Fun (Helps with integers) **
 * 1) Something good happened to the good character = positive
 * 2) Something bad happened to the good character = negative
 * 3) Something bad happened to the bad character = positive
 * 4) Something good happened to the bad character = negative